AI Insights · Timothy · June 2025
Top 5 First Person Games in UAE Q2 2025 on Unified Platform
Explore the performance of the top 5 first-person games in the UAE during Q2 2025, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the United Arab Emirates showcased notable trends in the first-person games category on a unified platform, blending data from both iOS and Android. The insights are derived from Sensor Tower's comprehensive data analysis, offering a glimpse into the performance dynamics of these popular applications.
Call of Duty®: Mobile by Activision Publishing, Inc. demonstrated fluctuating revenue trends, peaking at approximately $111K by the end of June. Weekly downloads showed a gradual increase, reaching around 6.1K, while weekly active users maintained stability, averaging about 85K.
Blackjack 21: Blackjackist, from KamaGames, experienced varied revenue, with a notable high of $28.5K in late May. Downloads remained relatively low, with a peak of 231 in early June, and active users hovered around 570.
Mojang's Minecraft: Dream it, Build it! saw consistent revenue, stabilizing around $7.1K by the quarter's end. Downloads peaked at 5.3K in late April, while active users fluctuated slightly, ending the quarter near 28.5K.
Sea War: Raid generated a revenue spike, reaching $12.4K in early June. Despite low download numbers, peaking at 93 in March, the game maintained a steady active user base around 1.6K.
Finally, Garena® 三角洲行動 from Garena Mobile Games Private Ltd. saw revenue decline from $3K in late April to $679 by June's end. Downloads peaked dramatically at 28K in April, with active users decreasing to about 8.2K by the quarter's conclusion.
These performance insights from Sensor Tower highlight the dynamic nature of the gaming market in the UAE, reflecting shifts in user engagement and monetization strategies. For deeper analysis and more detailed data, visit Sensor Tower's platform.